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Terra map civ 5
Terra map civ 5









Allows to set game with 63 Civilizations on the advanced setup screen.Enormous (128×80 = civ5 huge), Giant (180×94) and Ludicrous (200×100) map sizes for all map scripts.Maps with True or Culturally Linked Starting Location and custom options. You can use Color mods to fix that, like SeelingCat’s Prismatic for example: The problem with the Jersey system (transparent civilizations when more than 20 are in the game) is an issue with the base game so I won’t fix it as a part of YnAMP, please do not request or report it here. You can also use the following mod to remove the "reveal all map" effect from the Satellite tech:.There is a method to remove all Coastal Lowland tiles in the middle of a game if it crashes on the turn of Sea Rising, see here.

terra map civ 5

  • You can still play on smaller region of the Giant or Largest Earth maps, just make sure it’s not larger than "Enormous".
  • Remember to always send the crash report if asked for by the Firaxis Crash Reporter.
  • I can’t do anything to fix that, so don’t ask me, ask the devs to restore pre-GS stability for larger maps.
  • You will get random crashes and crashes on water level change in late game on Giant & Ludicrous size, even after lowering graphic settings.
  • Since the Gathering Storm patch, the game doesn’t work with map sizes larger than "Enormous".
  • terra map civ 5

    WARNING: MAP SIZES > ENORMOUS = LATE GAME CRASHES WITH GS PATCH











    Terra map civ 5